![]() ![]() If attacked with any other object a message will appear stating that Slider is a rock/solid block, alluding to the way to defeat him. The Slider is the final boss in the Slider's Labyrinth, which can only be harmed by pickaxes. Upon killing a miniboss, you will get a Dungeon Key (not physical, instead it is shown in the top right) which is required to open the door to the Slider's room. All minibosses are neutral, allowing you to prepare as much as you want before taking them on. They spawn in their own big area, allowing lots of movement for dodging. The main goal of Slider's Labyrinth is to defeat the main boss Slider, but in order to fight it, you must first defeat the three minibosses in order to acquire their Dungeon Keys and then find the entrance for the boss room, which is easily defined by a giant door, usually near the Totem, however it can spawn somewhere else within Slider's Labyrinth.Įach of the minibosses have enough power to easily overwhelm a player and kill them, so caution should be taken and you should be as prepared as possible before you or party members attacks them. Each instance is separated by several thousand blocks of completely indestructible Blood Moss Holystone.Įach Slider's Labyrinth chest contains 2–6 item stacks, with the following distribution: Instances are in a single separate dimension, like the Overworld, Nether, Aether, or The End. They functionally behave like structures, having very specific generation rules, exclusive mobs, and unique loot tables. Sliders now drops a maximum of 16 lightning knives in one stack.Slider's Labyrinths are technically considered dimensions since they each occupy their own unique instance, unlike such as a vanilla Dungeon or Stronghold. ![]()
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